


When this option is enabled the highest level is used when the camera is close to the object. Cosmos assets have multiple levels of detail and by default Vision loads lighter meshes for increased performance. High quality Cosmos Assets – Displays a high quality version of each Cosmos asset close to the camera. The full mesh is visible up close, whereas the proxy preview mesh is displayed in distance. See the V-Ray Vision tutorial or the Courseware page for more information.Įnable Proxy LOD – Enables the LOD switching for Proxy Mesh assets.

In this case, in order for the modifications to be displayed, the source file has to be reloaded. In addition to loading scenes directly from SketchUp, V-Ray Vision is able to load. Stopping the live link, by either clicking the SketchUp toolbar's V-Ray Vision button or any of V-Ray's Render buttons, ends the connection but does not clear the loaded scene. This means that while it is running, a live link is established that sends to the viewer all updates made to the SketchUp scene. When V-Ray Vision is launched, it automatically loads the current SketchUp project and starts an interactive session. It comes with its very own auto-exposure, tonemapping, and color correction options. In addition to its main function as a viewer, V-Ray Vision can produce spherical panoramas and quick output of both still frames and animation sequences. Due to its speed, it can serve as a powerful alternative viewport that provides better lighting and material representation as well as camera animation playback controls. It is a lightweight “game engine” (rasterizer) that does not currently use any type of ray-tracing. V-Ray Vision is a real-time viewer that can be used in any project set up for V-Ray rendering.
